DARKTindangle Acute Cerberus
Archetype:
Tindangle
ATK:
0
LINK-3
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3 "Tindangle" monsters Gains 3000 ATK if you have 3 or more "Tindangle" monsters with different names in your GY, including "Tindangle Base Gardna". Gains 500 ATK for each "Tindangle" monster it points to. At the end of the Battle Phase, if this card declared an attack: You can Special Summon 1 "Tindangle Token" (Fiend/DARK/Level 1/ATK 0/DEF 0).
Tindangle Acute Cerberus — Power Evaluation
Final Score: 49 ± 8 · Confidence: Medium
- Intrinsic: 44 · Deck: 52 · Meta: provisional
- Primary role: Boss/End-board · Secondary: Extender
Why it scores here
Acute Cerberus is a Link 3 attacker whose strength depends on the Tindangle GY count and on the Tindangle monsters it points to, so its ATK and its end-of-Battle-Phase token are only live in Tindangle builds. It is present in all 73 sampled decks and in all 3 recorded boards, where the boards average a power index of 97, but the combo rows record it in no starter, searched, material or payoff role, so the score rests on deck-level centrality rather than on what the card itself converts. The 3000 ATK and the 500-per-pointed-monster boost earned little on their own: they are conditional on the same archetype's GY and zone state. Effect interaction is almost absent, so the card scores on board presence and deck centrality, not on raw stats.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 60 | Live in 73 of 73 sampled Tindangle decks at about 1.8 copies each, but the combo rows show it never as a starter or searched card, so it is reached through other Tindangle pieces (observed; route via text is inferred). |
| Combo & Conversion | 65 | Appears in 3 of 3 recorded boards with an average power index of 97, with 1 to 3 boss monsters on the board, yet it is recorded as payoff in none of them (observed; the payoff role itself is inferred from the text). |
| Resource Economy | 55 | The token on attack adds a body each turn and the boards show net card advantage of 4 to 7, but the card draws or refuels nothing directly (observed for boards; the token mechanic is verified from text). |
| Effect & Interaction | 10 | No text for negating, removing or hand-trapping an opponent card; the only effects are ATK gain and a token summon (verified). |
| Material Utility | 35 | Recorded as material in 0 of 3 boards, and the text says nothing about its Link material or Level/Attribute use, so the body value is inferred only from its DARK Fiend Link 3 frame. |
| Resilience & Flexibility | 45 | Its ATK and token depend on Tindangle monsters in the GY and on the pointed zones, which are archetype-bound; the token is a recurring body after an attack, which is some multi-turn value (verified text; resilience judgement inferred). |
| Deck-Building Efficiency | 40 | Only the Tindangle archetype supports it and 3 copies are typical in 100% of its inclusion stats, a self-locking restriction that the deck must be built around (observed; the cost is inferred). |
Calculation
Weight profile: 0.7 Boss/End-board + 0.3 Extender. Intrinsic ≈ 44, Deck ≈ 52, Meta = provisional. Modifiers: Self-locking restriction (-3). Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Present in all 73 sampled decks at a consistent 3-copy typical count
- Boards it appears in average a structural power index of 97
- The end-of-Battle-Phase token gives a recurring body after each attack
Weaknesses
- Recorded in none of the starter, searched, material or payoff roles, so its role in combos is not confirmed by the data
- Negligible opponent interaction: no negation, removal or hand-trap effect
- Its ATK boosts depend on Tindangle GY and zone state, so it is dead outside the archetype
Counters / choke points
- Effect negation removes the ATK gain and the token trigger (inferred from text)
Best use
Boss / end-board attacker that also leaves a token body each turn. Decks: Tindangle (archetype 2096), Tindangle (archetype 889). Suggested copies: 3.
Evidence & gaps
- Verified: Link 3, DARK Fiend, arrows Top, Bottom-Left, Bottom-Right (card text); Gains 3000 ATK with 3 or more Tindangle monsters with different names in the GY (card text); Gains 500 ATK per Tindangle monster it points to (card text); End of Battle Phase, if it attacked, may Special Summon 1 Tindangle Token (card text); Present in 73 of 73 sampled decks (deck data)
- Observed: Appears in 3 of 3 recorded combos with average power index 97 (combo data); Recorded as starter, searched, material, payoff or end-board in 0 of 3 boards (combo data); Typical copies 3 at 100% inclusion in Tindangle gameplay type 7 (usage statistics)
- Inferred: Primary role is Boss/End-board from the attacking ATK boost and the token, with Extender as secondary; Negation of the effect removes the ATK gain and token; Archetype-bound GenericUtility is low despite 8 archetype ids, since most are Tindangle variants
- Data gaps: No banlist token: assumed 3 copies (unlimited) Combos show no starter, searched, material or payoff role for the card, so its combo function is unconfirmed No counter or matchup evidence in the pack No top-card ranking for this card (top-card status false) Only 1 guide, and its snippet does not describe the card's role






